RegisterTableGoal(GOAL_Otyou_509000_Battle, "GOAL_Otyou_509000_Battle") REGISTER_GOAL_NO_UPDATE(GOAL_Otyou_509000_Battle, true) Goal.Initialize = function (arg0, arg1, arg2, arg3) end Goal.Activate = function (arg0, arg1, arg2) Init_Pseudo_Global(arg1, arg2) Set_ConsecutiveGuardCount_Interrupt(arg1) local f2_local0 = arg0:Kengeki_Activate(arg1, arg2) if f2_local0 then return end f2_local0 = {} local f2_local1 = {} local f2_local2 = {} Common_Clear_Param(f2_local0, f2_local1, f2_local2) local f2_local3 = arg1:GetDist(TARGET_ENE_0) local f2_local4 = arg1:GetDistXZ(TARGET_ENE_0) local f2_local5 = arg1:GetExcelParam(AI_EXCEL_THINK_PARAM_TYPE__thinkAttr_doAdmirer) local f2_local6 = arg1:GetHpRate(TARGET_SELF) local f2_local7 = arg1:GetSpRate(TARGET_SELF) local f2_local8 = arg1:GetRandam_Int(15, 20) local f2_local9 = arg1:GetEventRequest() local f2_local10 = arg1:GetRandam_Int(1, 100) arg1:DeleteObserve(0) arg1:DeleteObserve(1) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200200) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200201) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200205) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200206) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200210) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200211) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200215) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200216) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200225) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200226) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200227) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200228) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 5027) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 5029) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 5030) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 5031) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200060) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200061) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 200231) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 3509020) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 3509030) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 3509070) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 3509100) arg1:AddObserveSpecialEffectAttribute(TARGET_SELF, 3509110) arg1:AddObserveSpecialEffectAttribute(TARGET_ENE_0, 109031) arg1:AddObserveSpecialEffectAttribute(TARGET_ENE_0, 3531) if arg1:HasSpecialEffectId(TARGET_ENE_0, 109900) then arg1:SetNumber(6, 10) else arg1:SetNumber(6, 1) end if arg1:HasSpecialEffectId(TARGET_SELF, 5028) then f2_local0[38] = 100 elseif arg1:HasSpecialEffectId(TARGET_SELF, 5033) then if f2_local4 >= 5 then f2_local0[41] = 100 elseif arg1:IsExistMeshOnLine(TARGET_ENE_0, AI_DIR_TYPE_ToF, 2) == true then f2_local0[42] = 100 else f2_local0[41] = 100 end elseif not not arg1:HasSpecialEffectId(TARGET_ENE_0, 110010) or arg1:HasSpecialEffectId(TARGET_ENE_0, 110060) then if arg1:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 90) then f2_local0[28] = 100 else f2_local0[21] = 100 end elseif Common_ActivateAct(arg1, arg2, 0, 1) then elseif arg1:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_B, 90) then f2_local0[21] = 1 f2_local0[24] = 100 f2_local0[29] = 0 else if arg1:GetTimer(10) > 0 then f2_local0[3] = 100 f2_local0[4] = 100 f2_local0[18] = 100 if f2_local3 <= 6 then f2_local0[37] = 100 end end if arg1:HasSpecialEffectId(TARGET_ENE_0, COMMON_SP_EFFECT_PC_BREAK) then if f2_local3 >= 8 then f2_local0[19] = 100 elseif f2_local3 >= 6 then f2_local0[5] = 200 f2_local0[37] = 100 elseif f2_local3 > 4 then f2_local0[16] = 100 else f2_local0[1] = 150 f2_local0[4] = 200 end elseif arg1:GetNumber(1) >= 20 then f2_local0[23] = 100 arg1:SetTimer(4, 3) arg1:SetNumber(1, 0) elseif arg1:HasSpecialEffectId(TARGET_SELF, 200051) and arg1:HasSpecialEffectId(TARGET_SELF, 200060) and arg1:IsFinishTimer(0) == true and arg1:IsFinishTimer(6) == true and f2_local9 == -1 then if arg1:HasSpecialEffectId(TARGET_SELF, 5031) then f2_local0[8] = 100 elseif f2_local3 >= 7 then f2_local0[8] = 100 else f2_local0[14] = 100 end elseif arg1:HasSpecialEffectId(TARGET_SELF, 200051) and arg1:IsFinishTimer(6) == true and not arg1:HasSpecialEffectId(TARGET_SELF, 5020) then if f2_local3 >= 7 then f2_local0[7] = 100 else f2_local0[11] = 100 end elseif arg1:HasSpecialEffectId(TARGET_SELF, 200051) and (f2_local6 <= 0.6 or f2_local7 <= 0.8) and arg1:IsFinishTimer(0) == true and arg1:IsFinishTimer(6) == true and not arg1:HasSpecialEffectId(TARGET_SELF, 200060) then if f2_local3 >= 7 then f2_local0[7] = 100 else f2_local0[11] = 100 end elseif arg1:HasSpecialEffectId(TARGET_SELF, 5032) then f2_local0[5] = 100 elseif arg1:HasSpecialEffectId(TARGET_SELF, 3509070) then if f2_local3 >= 15 then f2_local0[20] = 100 elseif f2_local3 >= 10 then f2_local0[22] = 1 f2_local0[23] = 100 elseif f2_local3 > 3 then f2_local0[21] = 1 f2_local0[25] = 100 else f2_local0[21] = 1 f2_local0[24] = 1 f2_local0[25] = 10 end elseif arg1:HasSpecialEffectId(TARGET_SELF, 200060) then if arg1:HasSpecialEffectId(TARGET_SELF, 5031) then f2_local0[30] = 100 if f2_local3 >= 5 then f2_local0[43] = 200 end elseif f2_local3 >= 10 then f2_local0[12] = 100 f2_local0[22] = 1 f2_local0[23] = 100 f2_local0[32] = 300 elseif f2_local3 > 3 then f2_local0[21] = 1 f2_local0[23] = 100 f2_local0[25] = 1 f2_local0[19] = 100 f2_local0[32] = 500 else f2_local0[1] = 30 f2_local0[3] = 50 f2_local0[4] = 50 f2_local0[10] = 50 f2_local0[21] = 1 f2_local0[24] = 200 f2_local0[25] = 100 f2_local0[32] = 300 end else if arg1:GetNumber(3) >= 3 then if f2_local3 > 10 then f2_local0[20] = 100 else f2_local0[2] = 100 f2_local0[5] = 100 f2_local0[15] = 100 f2_local0[37] = 100 end elseif f2_local3 >= 7 then f2_local0[3] = 100 f2_local0[9] = 100 * arg1:GetNumber(6) f2_local0[12] = 100 f2_local0[18] = 100 f2_local0[19] = 100 * arg1:GetNumber(6) f2_local0[23] = 450 elseif f2_local3 >= 5 then f2_local0[1] = 150 f2_local0[3] = 150 f2_local0[4] = 150 f2_local0[5] = 150 f2_local0[12] = 100 f2_local0[16] = 150 f2_local0[19] = 100 * arg1:GetNumber(6) f2_local0[23] = 150 if arg1:IsFinishTimer(3) == true then f2_local0[24] = 100 end if arg1:HasSpecialEffectId(TARGET_ENE_0, 109900) then f2_local0[9] = 500 end elseif f2_local3 > 3 then f2_local0[1] = 150 f2_local0[3] = 150 f2_local0[4] = 150 f2_local0[5] = 1 f2_local0[16] = 150 f2_local0[23] = 1 if arg1:HasSpecialEffectId(TARGET_ENE_0, 109900) then f2_local0[9] = 300 end else f2_local0[1] = 150 f2_local0[3] = 200 f2_local0[4] = 200 f2_local0[5] = 1 f2_local0[10] = 200 f2_local0[16] = 100 f2_local0[23] = 1 if arg1:HasSpecialEffectId(TARGET_ENE_0, 110623) then f2_local0[6] = 400 f2_local0[45] = 600 end end if not arg1:IsExistMeshOnLine(TARGET_SELF, AI_DIR_TYPE_B, 3) then f2_local0[23] = 50 f2_local0[24] = 0 end end end if arg1:HasSpecialEffectId(TARGET_SELF, 200030) then f2_local0[1] = 0 end if arg1:HasSpecialEffectId(TARGET_SELF, 5031) then f2_local0[1] = 0 f2_local0[3] = 0 f2_local0[4] = 0 f2_local0[9] = 0 f2_local0[10] = 0 f2_local0[12] = 0 f2_local0[13] = 0 f2_local0[20] = 0 f2_local0[21] = 0 f2_local0[22] = 0 f2_local0[23] = 0 f2_local0[24] = 0 f2_local0[32] = 0 end if not arg1:HasSpecialEffectId(TARGET_SELF, 5031) then f2_local0[30] = 0 f2_local0[31] = 0 end if arg1:IsFinishTimer(2) == false then f2_local0[23] = 1 end if arg1:IsFinishTimer(3) == false then f2_local0[32] = 0 end if SpaceCheck(arg1, arg2, 45, 2) == false and SpaceCheck(arg1, arg2, -45, 2) == false then f2_local0[22] = 0 end if SpaceCheck(arg1, arg2, 90, 1) == false and SpaceCheck(arg1, arg2, -90, 1) == false then f2_local0[23] = 0 end if SpaceCheck(arg1, arg2, 180, 2) == false then f2_local0[24] = 0 end if SpaceCheck(arg1, arg2, 180, 2) == false then f2_local0[25] = 0 end if not arg1:IsFinishTimer(7) then f2_local0[16] = 0 end if arg1:HasSpecialEffectId(TARGET_ENE_0, 109900) then f2_local0[16] = 0 f2_local0[37] = 0 end f2_local0[1] = SetCoolTime(arg1, arg2, 3021, 15, f2_local0[1], 1) f2_local0[1] = SetCoolTime(arg1, arg2, 3222, 5, f2_local0[1], 400) f2_local0[2] = SetCoolTime(arg1, arg2, 3022, 10, f2_local0[2], 1) f2_local0[3] = SetCoolTime(arg1, arg2, 3000, 13, f2_local0[3], 1) f2_local0[4] = SetCoolTime(arg1, arg2, 3004, 13, f2_local0[4], 1) f2_local0[5] = SetCoolTime(arg1, arg2, 3024, 13, f2_local0[5], 1) f2_local0[7] = SetCoolTime(arg1, arg2, 3018, 10, f2_local0[7], 1) f2_local0[8] = SetCoolTime(arg1, arg2, 3019, 10, f2_local0[8], 1) f2_local0[9] = SetCoolTime(arg1, arg2, 3013, 10, f2_local0[9], 1) f2_local0[10] = SetCoolTime(arg1, arg2, 3008, 10, f2_local0[10], 1) f2_local0[10] = SetCoolTime(arg1, arg2, 3222, 3, f2_local0[10], 300) f2_local0[12] = SetCoolTime(arg1, arg2, 3016, 10, f2_local0[12], 1) f2_local0[13] = SetCoolTime(arg1, arg2, 3016, 5, f2_local0[13], 1) f2_local0[16] = SetCoolTime(arg1, arg2, 3240, f2_local8, f2_local0[16], 1) f2_local0[18] = SetCoolTime(arg1, arg2, 3033, 10, f2_local0[18], 1) f2_local0[18] = SetCoolTime(arg1, arg2, 3222, 3, f2_local0[18], 500) f2_local0[19] = SetCoolTime(arg1, arg2, 3032, 10, f2_local0[19], 1) f2_local0[15] = SetCoolTime(arg1, arg2, 3024, 10, f2_local0[15], 1) f2_local0[17] = SetCoolTime(arg1, arg2, 3024, 10, f2_local0[17], 1) f2_local0[22] = SetCoolTime(arg1, arg2, 5202, 5, f2_local0[22], 1) f2_local0[22] = SetCoolTime(arg1, arg2, 5203, 5, f2_local0[22], 1) f2_local0[34] = SetCoolTime(arg1, arg2, 3010, 5, f2_local0[34], 1) f2_local0[35] = SetCoolTime(arg1, arg2, 3028, 15, f2_local0[35], 1) f2_local0[35] = SetCoolTime(arg1, arg2, 3029, 15, f2_local0[35], 1) f2_local0[37] = SetCoolTime(arg1, arg2, 3023, 20, f2_local0[37], 1) f2_local0[43] = SetCoolTime(arg1, arg2, 3200, 20, f2_local0[43], 1) f2_local0[43] = SetCoolTime(arg1, arg2, 3030, 5, f2_local0[43], 1) f2_local1[1] = REGIST_FUNC(arg1, arg2, arg0.Act01) f2_local1[2] = REGIST_FUNC(arg1, arg2, arg0.Act02) f2_local1[3] = REGIST_FUNC(arg1, arg2, arg0.Act03) f2_local1[4] = REGIST_FUNC(arg1, arg2, arg0.Act04) f2_local1[5] = REGIST_FUNC(arg1, arg2, arg0.Act05) f2_local1[6] = REGIST_FUNC(arg1, arg2, arg0.Act06) f2_local1[7] = REGIST_FUNC(arg1, arg2, arg0.Act07) f2_local1[8] = REGIST_FUNC(arg1, arg2, arg0.Act08) f2_local1[9] = REGIST_FUNC(arg1, arg2, arg0.Act09) f2_local1[10] = REGIST_FUNC(arg1, arg2, arg0.Act10) f2_local1[11] = REGIST_FUNC(arg1, arg2, arg0.Act11) f2_local1[12] = REGIST_FUNC(arg1, arg2, arg0.Act12) f2_local1[13] = REGIST_FUNC(arg1, arg2, arg0.Act13) f2_local1[14] = REGIST_FUNC(arg1, arg2, arg0.Act14) f2_local1[15] = REGIST_FUNC(arg1, arg2, arg0.Act15) f2_local1[16] = REGIST_FUNC(arg1, arg2, arg0.Act16) f2_local1[17] = REGIST_FUNC(arg1, arg2, arg0.Act17) f2_local1[18] = REGIST_FUNC(arg1, arg2, arg0.Act18) f2_local1[19] = REGIST_FUNC(arg1, arg2, arg0.Act19) f2_local1[20] = REGIST_FUNC(arg1, arg2, arg0.Act20) f2_local1[21] = REGIST_FUNC(arg1, arg2, arg0.Act21) f2_local1[22] = REGIST_FUNC(arg1, arg2, arg0.Act22) f2_local1[23] = REGIST_FUNC(arg1, arg2, arg0.Act23) f2_local1[24] = REGIST_FUNC(arg1, arg2, arg0.Act24) f2_local1[25] = REGIST_FUNC(arg1, arg2, arg0.Act25) f2_local1[26] = REGIST_FUNC(arg1, arg2, arg0.Act26) f2_local1[27] = REGIST_FUNC(arg1, arg2, arg0.Act27) f2_local1[28] = REGIST_FUNC(arg1, arg2, arg0.Act28) f2_local1[29] = REGIST_FUNC(arg1, arg2, arg0.Act29) f2_local1[30] = REGIST_FUNC(arg1, arg2, arg0.Act30) f2_local1[32] = REGIST_FUNC(arg1, arg2, arg0.Act32) f2_local1[34] = REGIST_FUNC(arg1, arg2, arg0.Act34) f2_local1[35] = REGIST_FUNC(arg1, arg2, arg0.Act35) f2_local1[36] = REGIST_FUNC(arg1, arg2, arg0.Act36) f2_local1[37] = REGIST_FUNC(arg1, arg2, arg0.Act37) f2_local1[38] = REGIST_FUNC(arg1, arg2, arg0.Act38) f2_local1[40] = REGIST_FUNC(arg1, arg2, arg0.Act40) f2_local1[41] = REGIST_FUNC(arg1, arg2, arg0.Act41) f2_local1[42] = REGIST_FUNC(arg1, arg2, arg0.Act42) f2_local1[43] = REGIST_FUNC(arg1, arg2, arg0.Act43) f2_local1[45] = REGIST_FUNC(arg1, arg2, arg0.Act45) local f2_local11 = REGIST_FUNC(arg1, arg2, arg0.ActAfter_AdjustSpace) Common_Battle_Activate(arg1, arg2, f2_local0, f2_local1, f2_local11, f2_local2) end Goal.Act01 = function (arg0, arg1, arg2) local f3_local0 = 0 local f3_local1 = 0 if SpaceCheck(arg0, arg1, 180, 4) then arg1:AddSubGoal(GOAL_COMMON_SpinStep, 3, 5201, TARGET_ENE_0, f3_local0, AI_DIR_TYPE_B, 0) end local f3_local2 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3021, TARGET_ENE_0, 9999, f3_local0, f3_local1, 0, 0) f3_local2 = f3_local2:TimingSetNumber(1, arg0:GetNumber(1) + 10, AI_TIMING_SET__ACTIVATE) f3_local2:TimingSetNumber(3, arg0:GetNumber(3) + 1, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act02 = function (arg0, arg1, arg2) local f4_local0 = 2 - arg0:GetMapHitRadius(TARGET_SELF) local f4_local1 = 2 - arg0:GetMapHitRadius(TARGET_SELF) local f4_local2 = 2 - arg0:GetMapHitRadius(TARGET_SELF) + 2 local f4_local3 = 100 local f4_local4 = 0 local f4_local5 = 1.5 local f4_local6 = 3 local f4_local7 = arg0:GetRandam_Int(1, 100) Approach_Act_Flex(arg0, arg1, f4_local0, f4_local1, f4_local2, f4_local3, f4_local4, f4_local5, f4_local6) local f4_local8 = 0 local f4_local9 = 0 local f4_local10 = arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3022, TARGET_ENE_0, 9999, f4_local8, f4_local9, 0, 0) f4_local10:TimingSetNumber(3, 0, AI_TIMING_SET__ACTIVATE) f4_local10 = 3 local f4_local11 = 0 local f4_local12 = 5202 if SpaceCheck(arg0, arg1, -90, 2) == true then if SpaceCheck(arg0, arg1, 90, 2) == true then if arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_R, 180) then f4_local12 = 3026 else f4_local12 = 3027 end else f4_local12 = 3027 end elseif SpaceCheck(arg0, arg1, 45, 2) == true then f4_local12 = 3026 else f4_local12 = 3025 end arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, f4_local12, TARGET_ENE_0, 9999, 0) local f4_local13 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3200, TARGET_ENE_0, 9999, 0, 0) f4_local13:TimingSetNumber(1, arg0:GetNumber(1) + 4, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act03 = function (arg0, arg1, arg2) local f5_local0 = 5 - arg0:GetMapHitRadius(TARGET_SELF) local f5_local1 = 5 - arg0:GetMapHitRadius(TARGET_SELF) local f5_local2 = 5 - arg0:GetMapHitRadius(TARGET_SELF) + 5 local f5_local3 = 0 local f5_local4 = 0 local f5_local5 = 1.5 local f5_local6 = 3 Approach_Act_Flex(arg0, arg1, f5_local0, f5_local1, f5_local2, f5_local3, f5_local4, f5_local5, f5_local6) local f5_local7 = 2 - arg0:GetMapHitRadius(TARGET_SELF) local f5_local8 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f5_local9 = 0 local f5_local10 = 0 local f5_local11 = arg0:GetRandam_Int(0, 1) arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, f5_local7, f5_local9, f5_local10, 0, 0) local f5_local12 = arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, f5_local8, 0) f5_local12:TimingSetNumber(3, arg0:GetNumber(3) + 1, AI_TIMING_SET__ACTIVATE) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3002, TARGET_ENE_0, 9999, 0) f5_local12 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3003, TARGET_ENE_0, 9999, 0, 0) f5_local12:TimingSetNumber(1, arg0:GetNumber(1) + 7, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act04 = function (arg0, arg1, arg2) local f6_local0 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f6_local1 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f6_local2 = 3 - arg0:GetMapHitRadius(TARGET_SELF) + 2 local f6_local3 = 100 local f6_local4 = 0 local f6_local5 = 1.5 local f6_local6 = 3 Approach_Act_Flex(arg0, arg1, f6_local0, f6_local1, f6_local2, f6_local3, f6_local4, f6_local5, f6_local6) local f6_local7 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f6_local8 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f6_local9 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f6_local10 = 0 local f6_local11 = 0 local f6_local12 = arg0:GetRandam_Int(0, 1) arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3004, TARGET_ENE_0, f6_local7, f6_local10, f6_local11, 0, 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3005, TARGET_ENE_0, f6_local8, 0) local f6_local13 = arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3006, TARGET_ENE_0, f6_local9, 0) f6_local13:TimingSetNumber(3, arg0:GetNumber(3) + 1, AI_TIMING_SET__ACTIVATE) f6_local13 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3007, TARGET_ENE_0, 9999, 0, 0) f6_local13:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act05 = function (arg0, arg1, arg2) local f7_local0 = 0 local f7_local1 = 0 if arg0:HasSpecialEffectId(TARGET_SELF, 5032) then arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3011, TARGET_ENE_0, 5, 0) local f7_local2 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3012, TARGET_ENE_0, 5, 0, 0) f7_local2:TimingSetNumber(1, arg0:GetNumber(1) + 7, AI_TIMING_SET__ACTIVATE) else arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3024, TARGET_ENE_0, 999, f7_local0, f7_local1, 0, 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3230, TARGET_ENE_0, 999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3011, TARGET_ENE_0, 5, 0) local f7_local2 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3012, TARGET_ENE_0, 5, 0, 0) f7_local2:TimingSetNumber(1, arg0:GetNumber(1) + 7, AI_TIMING_SET__ACTIVATE) end GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act06 = function (arg0, arg1, arg2) local f8_local0 = 0 local f8_local1 = 0 local f8_local2 = arg0:GetRandam_Int(0, 1) local f8_local3 = arg0:GetRandam_Int(30, 45) arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3017, TARGET_ENE_0, 9999, f8_local0, f8_local1, 0, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act07 = function (arg0, arg1, arg2) local f9_local0 = 0 local f9_local1 = 0 local f9_local2 = arg0:GetRandam_Int(0, 1) local f9_local3 = arg0:GetRandam_Int(30, 45) local f9_local4 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3018, TARGET_ENE_0, 9999, f9_local0, f9_local1, 0, 0) f9_local4 = f9_local4:TimingSetNumber(1, arg0:GetNumber(1) + 3, AI_TIMING_SET__ACTIVATE) f9_local4:TimingSetTimer(6, 10, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act08 = function (arg0, arg1, arg2) local f10_local0 = 0 local f10_local1 = 0 if arg0:HasSpecialEffectId(TARGET_SELF, 5031) then arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3020, TARGET_ENE_0, 9999, f10_local0, f10_local1, 0, 0) local f10_local2 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3210, TARGET_ENE_0, 9999, 0, 0) f10_local2:TimingSetTimer(0, 60, AI_TIMING_SET__UPDATE_SUCCESS) else local f10_local2 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3019, TARGET_ENE_0, 9999, f10_local0, f10_local1, 0, 0) f10_local2:TimingSetTimer(0, 60, AI_TIMING_SET__UPDATE_SUCCESS) end GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act09 = function (arg0, arg1, arg2) local f11_local0 = 7 - arg0:GetMapHitRadius(TARGET_SELF) local f11_local1 = 7 - arg0:GetMapHitRadius(TARGET_SELF) local f11_local2 = 7 - arg0:GetMapHitRadius(TARGET_SELF) + 2 local f11_local3 = 100 local f11_local4 = 0 local f11_local5 = 1.5 local f11_local6 = 3 Approach_Act_Flex(arg0, arg1, f11_local0, f11_local1, f11_local2, f11_local3, f11_local4, f11_local5, f11_local6) local f11_local7 = 2.5 - arg0:GetMapHitRadius(TARGET_SELF) local f11_local8 = 0 local f11_local9 = 0 local f11_local10 = arg0:GetRandam_Int(0, 1) arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3013, TARGET_ENE_0, f11_local7, f11_local8, f11_local9, 0, 0) if f11_local10 == 0 then local f11_local11 = arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3015, TARGET_ENE_0, 9999, 0, 0) f11_local11:TimingSetNumber(3, 0, AI_TIMING_SET__ACTIVATE) f11_local11 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3200, TARGET_ENE_0, 9999, 0, 0) f11_local11:TimingSetNumber(1, arg0:GetNumber(1) + 7, AI_TIMING_SET__ACTIVATE) else local f11_local11 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3014, TARGET_ENE_0, 9999, 0, 0) f11_local11 = f11_local11:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) f11_local11:TimingSetNumber(3, arg0:GetNumber(3) + 1, AI_TIMING_SET__ACTIVATE) end GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act10 = function (arg0, arg1, arg2) local f12_local0 = 2 - arg0:GetMapHitRadius(TARGET_SELF) local f12_local1 = 2 - arg0:GetMapHitRadius(TARGET_SELF) local f12_local2 = 2 - arg0:GetMapHitRadius(TARGET_SELF) + 2 local f12_local3 = 100 local f12_local4 = 0 local f12_local5 = 1.5 local f12_local6 = 3 Approach_Act_Flex(arg0, arg1, f12_local0, f12_local1, f12_local2, f12_local3, f12_local4, f12_local5, f12_local6) local f12_local7 = 3 - arg0:GetMapHitRadius(TARGET_SELF) local f12_local8 = 2.5 - arg0:GetMapHitRadius(TARGET_SELF) local f12_local9 = 0 local f12_local10 = 0 local f12_local11 = arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3008, TARGET_ENE_0, f12_local7, f12_local9, f12_local10, 0, 0) f12_local11:TimingSetNumber(3, arg0:GetNumber(3) + 1, AI_TIMING_SET__ACTIVATE) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3009, TARGET_ENE_0, f12_local8, 0) f12_local11 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3010, TARGET_ENE_0, 9999, 0, 0) f12_local11:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act11 = function (arg0, arg1, arg2) local f13_local0 = 0 local f13_local1 = 0 local f13_local2 = arg0:GetRandam_Int(0, 1) local f13_local3 = arg0:GetRandam_Int(30, 45) if SpaceCheck(arg0, arg1, 180, 4) then local f13_local4 = arg1:AddSubGoal(GOAL_COMMON_SpinStep, 3, 5201, TARGET_ENE_0, f13_local0, AI_DIR_TYPE_B, 0) f13_local4 = f13_local4:TimingSetTimer(6, 10, AI_TIMING_SET__ACTIVATE) f13_local4:TimingSetTimer(1, 3, AI_TIMING_SET__UPDATE_SUCCESS) f13_local4 = arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3018, TARGET_ENE_0, DistToAtt2, 0) f13_local4:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) else local f13_local4 = arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3018, TARGET_ENE_0, DistToAtt2, 0) f13_local4 = f13_local4:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) f13_local4 = f13_local4:TimingSetTimer(6, 10, AI_TIMING_SET__ACTIVATE) f13_local4:TimingSetTimer(1, 3, AI_TIMING_SET__UPDATE_SUCCESS) end GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act12 = function (arg0, arg1, arg2) local f14_local0 = 0 local f14_local1 = 0 local f14_local2 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3016, TARGET_ENE_0, 9999, f14_local0, f14_local1, 0, 0) f14_local2:TimingSetNumber(1, arg0:GetNumber(1) + 3, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act13 = function (arg0, arg1, arg2) local f15_local0 = 0 local f15_local1 = 0 if SpaceCheck(arg0, arg1, 180, 4) then arg1:AddSubGoal(GOAL_COMMON_SpinStep, 3, 5201, TARGET_ENE_0, f15_local0, AI_DIR_TYPE_B, 0) end local f15_local2 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3016, TARGET_ENE_0, 9999, f15_local0, f15_local1, 0, 0) f15_local2:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act14 = function (arg0, arg1, arg2) local f16_local0 = 0 local f16_local1 = 0 if SpaceCheck(arg0, arg1, 180, 4) then arg1:AddSubGoal(GOAL_COMMON_SpinStep, 3, 5201, TARGET_ENE_0, f16_local0, AI_DIR_TYPE_B, 0) end local f16_local2 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3019, TARGET_ENE_0, 9999, f16_local0, f16_local1, 0, 0) f16_local2:TimingSetTimer(0, 60, AI_TIMING_SET__UPDATE_SUCCESS) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act15 = function (arg0, arg1, arg2) local f17_local0 = 0 local f17_local1 = 0 local f17_local2 = arg0:GetRandam_Int(1, 3) local f17_local3 = arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3024, TARGET_ENE_0, 9999, f17_local0, f17_local1, 0, 0) f17_local3:TimingSetNumber(3, 0, AI_TIMING_SET__ACTIVATE) if f17_local2 == 1 then arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3025, TARGET_ENE_0, 9999, 0) elseif f17_local2 == 2 then arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3026, TARGET_ENE_0, 9999, 0) else arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3027, TARGET_ENE_0, 9999, 0) end f17_local3 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3200, TARGET_ENE_0, 9999, 0, 0) f17_local3:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act16 = function (arg0, arg1, arg2) local f18_local0 = 0 local f18_local1 = 0 arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3024, TARGET_ENE_0, 9999, f18_local0, f18_local1, 0, 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3240, TARGET_ENE_0, 9999, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act17 = function (arg0, arg1, arg2) local f19_local0 = 0 local f19_local1 = 0 local f19_local2 = arg0:GetRandam_Int(1, 2) arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3030, TARGET_ENE_0, 9999, f19_local0, f19_local1, 0, 0) local f19_local3 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3220, TARGET_ENE_0, 9999, 0, 0) f19_local3:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act18 = function (arg0, arg1, arg2) local f20_local0 = 0 local f20_local1 = 0 local f20_local2 = arg0:GetRandam_Int(1, 2) local f20_local3 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3033, TARGET_ENE_0, 9999, f20_local0, f20_local1, 0, 0) f20_local3:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act19 = function (arg0, arg1, arg2) local f21_local0 = 0 local f21_local1 = 0 local f21_local2 = arg0:GetRandam_Int(1, 2) local f21_local3 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3032, TARGET_ENE_0, 9999, f21_local0, f21_local1, 0, 0) f21_local3:TimingSetNumber(1, arg0:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act20 = function (arg0, arg1, arg2) local f22_local0 = 9 local f22_local1 = 9 + 8 local f22_local2 = 9 + 10 local f22_local3 = 0 local f22_local4 = 0 local f22_local5 = 1.5 local f22_local6 = 2 local f22_local7 = arg0:GetDist(TARGET_ENE_0) if arg0:HasSpecialEffectId(TARGET_SELF, 3509070) then arg0:AddObserveArea(1, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 4) end if arg0:HasSpecialEffectId(TAEGET_SELF, 200060) and arg0:HasSpecialEffectId(TAEGET_SELF, 3509070) then arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, f22_local0, TARGET_SELF, true, -1) else arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, f22_local0, TARGET_SELF, false, -1) end GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act21 = function (arg0, arg1, arg2) local f23_local0 = 3 local f23_local1 = 45 if arg0:HasSpecialEffectId(TARGET_SELF, 3509070) then arg0:AddObserveArea(1, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 4) end arg1:AddSubGoal(GOAL_COMMON_Turn, f23_local0, TARGET_ENE_0, f23_local1, -1, GOAL_RESULT_Success, true) GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act22 = function (arg0, arg1, arg2) local f24_local0 = 3 local f24_local1 = 0 local f24_local2 = 5202 if SpaceCheck(arg0, arg1, -45, 2) == true then if SpaceCheck(arg0, arg1, 45, 2) == true then if arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_R, 180) then f24_local2 = 5202 else f24_local2 = 5203 end else f24_local2 = 5202 end elseif SpaceCheck(arg0, arg1, 45, 2) == true then f24_local2 = 5203 else end if arg0:HasSpecialEffectId(TARGET_SELF, 3509070) then arg0:AddObserveArea(1, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 4) end arg1:AddSubGoal(GOAL_COMMON_SpinStep, f24_local0, f24_local2, TARGET_ENE_0, f24_local1, AI_DIR_TYPE_R, 0) GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act23 = function (arg0, arg1, arg2) local f25_local0 = arg0:GetDist(TARGET_ENE_0) local f25_local1 = -1 local f25_local2 = 0 if SpaceCheck(arg0, arg1, -90, 1) == true then if SpaceCheck(arg0, arg1, 90, 1) == true then if arg0:IsInsideTargetEx(TARGET_ENE_0, TARGET_SELF, AI_DIR_TYPE_R, 180, 999) then f25_local2 = 1 else f25_local2 = 0 end else f25_local2 = 0 end elseif SpaceCheck(arg0, arg1, 90, 1) == true then f25_local2 = 1 else end local f25_local3 = 2 local f25_local4 = arg0:GetRandam_Int(30, 45) arg0:SetNumber(10, f25_local2) if arg0:HasSpecialEffectId(TARGET_SELF, 3509070) then arg0:AddObserveArea(1, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 4) end arg1:AddSubGoal(GOAL_COMMON_SidewayMove, f25_local3, TARGET_ENE_0, f25_local2, f25_local4, true, true, f25_local1) arg0:SetTimer(2, 5) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act24 = function (arg0, arg1, arg2) local f26_local0 = arg0:GetDist(TARGET_ENE_0) local f26_local1 = 3 local f26_local2 = 0 local f26_local3 = 5201 if SpaceCheck(arg0, arg1, 180, 2) == true and SpaceCheck(arg0, arg1, 180, 4) == true then else end if arg0:HasSpecialEffectId(TARGET_SELF, 3509070) then arg0:AddObserveArea(1, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 4) end arg1:AddSubGoal(GOAL_COMMON_SpinStep, f26_local1, f26_local3, TARGET_ENE_0, f26_local2, AI_DIR_TYPE_B, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act25 = function (arg0, arg1, arg2) local f27_local0 = 1 local f27_local1 = 20 local f27_local2 = arg0:GetDist(TARGET_ENE_0) local f27_local3 = -1 if arg0:HasSpecialEffectId(TARGET_SELF, 3509070) then arg0:AddObserveArea(1, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 4) end arg1:AddSubGoal(GOAL_COMMON_LeaveTarget, f27_local0, TARGET_ENE_0, f27_local1, TARGET_ENE_0, true, f27_local3) GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act26 = function (arg0, arg1, arg2) arg1:AddSubGoal(GOAL_COMMON_Wait, 0.5, TARGET_SELF, 0, 0, 0) GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act27 = function (arg0, arg1, arg2) local f29_local0 = arg0:GetDist(TARGET_ENE_0) local f29_local1 = arg0:GetDistYSigned(TARGET_ENE_0) local f29_local2 = f29_local1 / math.tan(math.deg(30)) local f29_local3 = arg0:GetRandam_Int(0, 1) if f29_local1 >= 3 then if f29_local2 + 1 <= f29_local0 then if SpaceCheck(arg0, arg1, 0, 4) == true then arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, 0.1, TARGET_ENE_0, f29_local2, TARGET_SELF, false, -1) elseif SpaceCheck(arg0, arg1, 0, 3) == true then arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, 0.5, TARGET_ENE_0, f29_local2, TARGET_SELF, true, -1) end elseif f29_local0 <= f29_local2 - 1 then arg1:AddSubGoal(GOAL_COMMON_LeaveTarget, 10, TARGET_ENE_0, f29_local2, TARGET_ENE_0, true, -1) end elseif SpaceCheck(arg0, arg1, 0, 4) == true then arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, 0.1, TARGET_ENE_0, 0, TARGET_SELF, false, -1) elseif SpaceCheck(arg0, arg1, 0, 3) == true then arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, 0.5, TARGET_ENE_0, 0, TARGET_SELF, true, -1) elseif SpaceCheck(arg0, arg1, 0, 1) == false then arg1:AddSubGoal(GOAL_COMMON_LeaveTarget, 0.5, TARGET_ENE_0, 999, TARGET_ENE_0, true, -1) end arg0:SetNumber(10, f29_local3) arg1:AddSubGoal(GOAL_COMMON_SidewayMove, 3, TARGET_ENE_0, f29_local3, arg0:GetRandam_Int(30, 45), true, true, -1) GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act28 = function (arg0, arg1, arg2) local f30_local0 = arg0:GetDist(TARGET_ENE_0) local f30_local1 = 1.5 local f30_local2 = 1.5 local f30_local3 = arg0:GetRandam_Int(30, 45) local f30_local4 = -1 local f30_local5 = arg0:GetRandam_Int(0, 1) if f30_local0 <= 3 then arg1:AddSubGoal(GOAL_COMMON_SidewayMove, f30_local1, TARGET_ENE_0, f30_local5, f30_local3, true, true, f30_local4) elseif f30_local0 <= 8 then arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, f30_local2, TARGET_ENE_0, 3, TARGET_SELF, true, -1) else arg1:AddSubGoal(GOAL_COMMON_ApproachTarget, f30_local2, TARGET_ENE_0, 8, TARGET_SELF, false, -1) end GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act29 = function (arg0, arg1, arg2) local f31_local0 = 3 local f31_local1 = 0 local f31_local2 = 3 if not (not InsideRange(arg0, arg1, 90, 180, -9999, 9999) or not arg0:IsExistMeshOnLine(TARGET_SELF, AI_DIR_TYPE_L, 2)) or InsideRange(arg0, arg1, -90, 180, -9999, 9999) and not arg0:IsExistMeshOnLine(TARGET_SELF, AI_DIR_TYPE_R, 2) then arg1:AddSubGoal(GOAL_COMMON_SpinStep, f31_local0, 5202, TARGET_ENE_0, f31_local1, AI_DIR_TYPE_L, f31_local2) elseif not (not InsideRange(arg0, arg1, -90, 180, -9999, 9999) or not arg0:IsExistMeshOnLine(TARGET_SELF, AI_DIR_TYPE_R, 2)) or InsideRange(arg0, arg1, 90, 180, -9999, 9999) and not arg0:IsExistMeshOnLine(TARGET_SELF, AI_DIR_TYPE_L, 2) then arg1:AddSubGoal(GOAL_COMMON_SpinStep, f31_local0, 5203, TARGET_ENE_0, f31_local1, AI_DIR_TYPE_R, f31_local2) end GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act30 = function (arg0, arg1, arg2) local f32_local0 = 0 local f32_local1 = 3026 local f32_local2 = 0 local f32_local3 = 3034 local f32_local4 = arg0:GetRandam_Int(30, 45) arg0:AddObserveArea(0, TARGET_SELF, TARGET_ENE_0, AI_DIR_TYPE_F, 360, 8) if arg0:GetNumber(4) == 0 then if SpaceCheck(arg0, arg1, -90, 1) == true then if SpaceCheck(arg0, arg1, 90, 1) == true then if arg0:IsInsideTargetEx(TARGET_ENE_0, TARGET_SELF, AI_DIR_TYPE_R, 180, 999) then f32_local3 = 3035 else f32_local3 = 3034 end else f32_local3 = 3034 end elseif SpaceCheck(arg0, arg1, 90, 1) == true then f32_local3 = 3035 else end arg0:SetNumber(10, f32_local2) arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, f32_local3, TARGET_ENE_0, 9999, f32_local0, FrontAngle, 0, 0) arg0:SetNumber(4, 1) else if SpaceCheck(arg0, arg1, -45, 2) == true then if SpaceCheck(arg0, arg1, 45, 2) == true then if arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_R, 180) then f32_local1 = 3026 else f32_local1 = 3027 end else f32_local1 = 3026 end elseif SpaceCheck(arg0, arg1, 45, 2) == true then f32_local1 = 3027 else end arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, f32_local1, TARGET_ENE_0, 9999, f32_local0, 0, 0, 0) arg0:SetNumber(4, 0) end GetWellSpace_Odds = 0 return GetWellSpace_Odds end Goal.Act32 = function (arg0, arg1, arg2) local f33_local0 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3030, TARGET_ENE_0, 9999, 0, 0, 0, 0) f33_local0:TimingSetTimer(3, 15, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act34 = function (arg0, arg1, arg2) local f34_local0 = 5 local f34_local1 = 5 local f34_local2 = 5 local f34_local3 = 0 local f34_local4 = 0 local f34_local5 = 1.5 local f34_local6 = 2 Approach_Act_Flex(arg0, arg1, f34_local0, f34_local1, f34_local2, f34_local3, f34_local4, f34_local5, f34_local6) local f34_local7 = 0 local f34_local8 = 0 local f34_local9 = arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 5, 3010, TARGET_ENE_0, 9999, f34_local7, f34_local8, 0, 0) f34_local9:TimingSetNumber(3, arg0:GetNumber(3) + 1, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act35 = function (arg0, arg1, arg2) local f35_local0 = 0 local f35_local1 = 0 local f35_local2 = arg0:GetDist(TARGET_ENE_0) local f35_local3 = 3028 if arg0:IsEventFlag(19952081) == true then if f35_local2 <= 5 then arg1:AddSubGoal(GOAL_COMMON_SpinStep, 3, 5201, TARGET_ENE_0, f35_local0, AI_DIR_TYPE_B, 0) f35_local3 = 3028 else f35_local3 = 3028 end elseif arg0:IsEventFlag(19952082) == true then f35_local3 = 3029 else arg1:AddSubGoal(GOAL_COMMON_Wait, 2, TARGET_ENE_0, 0, 0, 0) end arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 5, f35_local3, TARGET_ENE_0, 9999, f35_local0, f35_local1, 0, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act36 = function (arg0, arg1, arg2) local f36_local0 = 0 local f36_local1 = 0 arg1:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 5, 3028, TARGET_ENE_0, 9999, f36_local0, f36_local1, 0, 0) arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3028, TARGET_ENE_0, 9999, 0, -1) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act37 = function (arg0, arg1, arg2) local f37_local0 = 0 local f37_local1 = 0 local f37_local2 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3023, TARGET_ENE_0, 9999, 0, -1) f37_local2:TimingSetNumber(3, 0, AI_TIMING_SET__ACTIVATE) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act38 = function (arg0, arg1, arg2) local f38_local0 = 0 local f38_local1 = 0 arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3290, TARGET_ENE_0, 9999, f38_local0, f38_local1, 0, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act40 = function (arg0, arg1, arg2) local f39_local0 = 3 local f39_local1 = 0 local f39_local2 = 4.5 local f39_local3 = arg0:GetRandam_Int(30, 45) if SpaceCheck(arg0, arg1, 180, 5) then arg1:AddSubGoal(GOAL_COMMON_SpinStep, f39_local0, 5201, TARGET_ENE_0, f39_local1, AI_DIR_TYPE_B, 0) f39_local2 = 3.5 end local f39_local4 = 0 if SpaceCheck(arg0, arg1, -90, 1) == true then if SpaceCheck(arg0, arg1, 90, 1) == true then if arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_R, 180) then f39_local4 = 0 else f39_local4 = 1 end else f39_local4 = 0 end elseif SpaceCheck(arg0, arg1, 90, 1) == true then f39_local4 = 1 else end arg1:AddSubGoal(GOAL_COMMON_SidewayMove, f39_local2, TARGET_ENE_0, f39_local4, f39_local3, true, true, -1) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act41 = function (arg0, arg1, arg2) arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3210, TARGET_ENE_0, 9999, 0, 0, 0, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act42 = function (arg0, arg1, arg2) arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3220, TARGET_ENE_0, 9999, 0, 0, 0, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act43 = function (arg0, arg1, arg2) local f42_local0 = arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3200, TARGET_ENE_0, 9999, 0, 0, 0, 0) f42_local0:TimingSetTimer(10, 10, AI_TIMING_SET__SUCCESS) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Act45 = function (arg0, arg1, arg2) local f43_local0 = 0 local f43_local1 = 0 local f43_local2 = arg0:GetRandam_Int(0, 1) local f43_local3 = arg0:GetRandam_Int(30, 45) arg1:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3061, TARGET_ENE_0, 9999, f43_local0, f43_local1, 0, 0) GetWellSpace_Odds = 100 return GetWellSpace_Odds end Goal.Interrupt = function (arg0, arg1, arg2) local f44_local0 = arg1:GetSpecialEffectActivateInterruptType(0) local f44_local1 = arg1:GetDist(TARGET_ENE_0) local f44_local2 = arg1:GetRandam_Int(1, 100) local f44_local3 = 3 local f44_local4 = 0 local f44_local5 = 5202 if arg1:IsLadderAct(TARGET_SELF) then return false end if not arg1:HasSpecialEffectId(TARGET_SELF, 200004) then return false end if arg1:IsInterupt(INTERUPT_ParryTiming) and arg1:HasSpecialEffectId(TARGET_SELF, 5030) == false then return arg0.Parry(arg1, arg2, 50, 0) end if arg1:IsInterupt(INTERUPT_Damaged) then return arg0.Damaged(arg1, arg2) end if arg1:IsInterupt(INTERUPT_ShootImpact) then return arg0.ShootReaction(arg1, arg2) end if Interupt_PC_Break(arg1) then arg1:Replanning() return true end if arg1:IsInterupt(INTERUPT_ActivateSpecialEffect) then if arg1:HasSpecialEffectId(TARGET_SELF, 5031) and arg1:HasSpecialEffectId(TARGET_ENE_0, 3531) then arg2:ClearSubGoal() arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3210, TARGET_ENE_0, 9999, 0, 0) return true end if f44_local0 == 200060 then arg1:SetTimer(0, 20) if arg1:IsFinishTimer(4) ~= true or arg1:GetNumber(1) >= 10 then arg1:SetEventFlag(19952082, true) arg1:SetNumber(1, 0) else arg1:SetEventFlag(19952081, true) end elseif f44_local0 == 200061 then arg1:SetTimer(0, 40) arg1:SetEventFlag(19952081, false) arg1:SetEventFlag(19952082, false) end if f44_local0 == 3509020 then if arg1:IsEventFlag(19952081) == true then arg1:SetEventFlag(19952081, false) arg1:SetEventFlag(19952082, true) elseif arg1:IsEventFlag(19952082) == true then arg1:SetEventFlag(19952082, false) arg1:SetEventFlag(19952081, true) end elseif f44_local0 == 3509030 then if arg1:IsEventFlag(19952081) == true then arg1:SetEventFlag(19952081, false) arg1:SetEventFlag(19952082, true) elseif arg1:IsEventFlag(19952082) == true then arg1:SetEventFlag(19952082, false) arg1:SetEventFlag(19952081, true) end end if f44_local0 == 5033 then if f44_local1 >= 5 then arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3200, TARGET_ENE_0, 9999, 0, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true elseif f44_local1 >= 2 then arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3230, TARGET_ENE_0, 9999, 0, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true else arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3220, TARGET_ENE_0, 9999, 0, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true end end if f44_local0 == 5027 then if (not not arg1:HasSpecialEffectId(TARGET_ENE_0, 109031) or arg1:HasSpecialEffectId(TARGET_ENE_0, 110125)) and f44_local1 <= 10 then arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3240, TARGET_ENE_0, 9999, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true elseif f44_local1 >= 5 then arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3200, TARGET_ENE_0, 9999, 0, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true elseif f44_local1 >= 2 then arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3230, TARGET_ENE_0, 9999, 0, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true else arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3220, TARGET_ENE_0, 9999, 0, 0) f44_local6:TimingSetNumber(1, arg1:GetNumber(1) + 5, AI_TIMING_SET__ACTIVATE) return true end end end if Interupt_Use_Item(arg1, 11, 10) then if f44_local1 <= 2 - arg1:GetMapHitRadius(TARGET_SELF) then arg1:SetTimer(4, 0) arg2:ClearSubGoal() arg2:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 1, 3022, TARGET_ENE_0, 9999, 0, 0, 0, 0) return true elseif f44_local1 <= 6 then arg1:SetTimer(4, 0) arg2:ClearSubGoal() arg2:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3008, TARGET_ENE_0, 3, 0, 0, 0, 0) arg2:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3009, TARGET_ENE_0, 2.5, 0) arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3010, TARGET_ENE_0, 9999, 0, 0) return true else arg1:SetTimer(4, 0) arg2:ClearSubGoal() arg2:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 5, 3032, TARGET_ENE_0, 9999, f44_local4, FrontAngle, 0, 0) return true end end if arg1:IsInterupt(INTERUPT_Inside_ObserveArea) then if arg1:IsInsideObserve(0) then arg1:DeleteObserve(0) arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_EndureAttack, 1, 3230, TARGET_ENE_0, 9999, 0) f44_local6:TimingSetTimer(10, 10, AI_TIMING_SET__SUCCESS) arg2:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3011, TARGET_ENE_0, 5, 0) arg2:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3012, TARGET_ENE_0, 5, 0, 0) return true elseif arg1:IsInsideObserve(1) then arg1:DeleteObserve(1) arg2:ClearSubGoal() local f44_local6 = arg2:AddSubGoal(GOAL_COMMON_EndureAttack, 1, 5201, TARGET_ENE_0, 9999, 0) f44_local6:TimingSetTimer(10, 10, AI_TIMING_SET__SUCCESS) arg1:Replaning() return true end end return false end Goal.Parry = function (arg0, arg1, arg2, arg3) local f45_local0 = arg0:GetDist(TARGET_ENE_0) local f45_local1 = GetDist_Parry(arg0) local f45_local2 = arg0:GetRandam_Int(1, 100) local f45_local3 = arg0:GetRandam_Int(1, 100) local f45_local4 = arg0:GetRandam_Int(1, 100) local f45_local5 = arg0:HasSpecialEffectId(TARGET_ENE_0, 109970) local f45_local6 = arg0:HasSpecialEffectId(TARGET_ENE_0, COMMON_SP_EFFECT_PC_ATTACK_RUSH) if arg0:IsFinishTimer(AI_TIMER_PARRY_INTERVAL) == false then return false end if not not arg0:HasSpecialEffectId(TARGET_ENE_0, 110450) or not not arg0:HasSpecialEffectId(TARGET_ENE_0, 110501) or arg0:HasSpecialEffectId(TARGET_ENE_0, 110500) then return false end arg0:SetTimer(AI_TIMER_PARRY_INTERVAL, 0.1) if arg2 == nil then arg2 = 50 end if arg3 == nil then arg3 = 0 end if arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 90) and arg0:IsInsideTargetEx(TARGET_ENE_0, TARGET_SELF, AI_DIR_TYPE_F, 180, f45_local1) then if f45_local6 then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.3, 3100, TARGET_ENE_0, 9999, 0) return true elseif f45_local5 then if arg0:IsTargetGuard(TARGET_SELF) and ReturnKengekiSpecialEffect(arg0) == false then return false else arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.3, 3101, TARGET_ENE_0, 9999, 0) return true end elseif arg0:HasSpecialEffectId(TARGET_SELF, 5029) then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.3, 3103, TARGET_ENE_0, 9999, 0) return true elseif not not arg0:HasSpecialEffectId(TARGET_SELF, 5030) or arg0:HasSpecialEffectId(TARGET_SELF, 5031) then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.3, 3102, TARGET_ENE_0, 9999, 0) return true elseif arg0:HasSpecialEffectId(TARGET_ENE_0, 109980) then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_SpinStep, 1, 5201, TARGET_ENE_0, 0, AI_DIR_TYPE_B, 0) return true elseif f45_local3 <= Get_ConsecutiveGuardCount(arg0) * arg2 then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.3, 3101, TARGET_ENE_0, 9999, 0) return true else arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.3, 3100, TARGET_ENE_0, 9999, 0) return true end else return false end end Goal.Damaged = function (arg0, arg1, arg2) local f46_local0 = arg0:GetRandam_Int(1, 100) local f46_local1 = -1 local f46_local2 = 3 local f46_local3 = 1 local f46_local4 = 1 local f46_local5 = arg0:GetRandam_Int(0, 1) local f46_local6 = 45 local f46_local7 = arg0:GetDist(TARGET_ENE_0) arg0:SetTimer(7, 0.8) if arg0:HasSpecialEffectId(TARGET_SELF, 5030) then if f46_local7 <= 3 then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.1, 3220, TARGET_ENE_0, 9999, 0) return true else arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.1, 3250, TARGET_ENE_0, 9999, 0) return true end end end Goal.ShootReaction = function (arg0, arg1) local f47_local0 = arg0:GetDist(TARGET_ENE_0) local f47_local1 = arg0:GetDistXZ(TARGET_ENE_0) if not arg0:HasSpecialEffectId(TARGET_SELF, 5030) and not arg0:HasSpecialEffectId(TARGET_SELF, 5031) and not arg0:HasSpecialEffectId(TARGET_SELF, 5900) then if arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 180, 190) then if f47_local0 <= 20 then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.1, 3100, TARGET_ENE_0, 9999, 0) return true else arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_Wait, 0.3, TARGET_SELF, 0, 0, 0) arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.1, 3100, TARGET_ENE_0, 9999, 0) return true end end elseif (not not arg0:HasSpecialEffectId(TARGET_SELF, 5030) or arg0:HasSpecialEffectId(TARGET_SELF, 5031)) and arg0:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 180, 190) then if f47_local0 <= 20 then arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.1, 3102, TARGET_ENE_0, 9999, 0) return true else arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_Wait, 0.3, TARGET_SELF, 0, 0, 0) arg1:AddSubGoal(GOAL_COMMON_EndureAttack, 0.1, 3102, TARGET_ENE_0, 9999, 0) return true end end return false end Goal.Kengeki_Activate = function (arg0, arg1, arg2) local f48_local0 = ReturnKengekiSpecialEffect(arg1) if f48_local0 == 0 then return false end local f48_local1 = {} local f48_local2 = {} local f48_local3 = {} Common_Clear_Param(f48_local1, f48_local2, f48_local3) local f48_local4 = arg1:GetDist(TARGET_ENE_0) local f48_local5 = arg1:GetSp(TARGET_SELF) if f48_local0 == 200227 then arg1:SetNumber(2, arg1:GetNumber(2) + 1) if arg1:GetNumber(2) >= 5 then f48_local1[4] = 100 arg1:SetNumber(2, 0) elseif f48_local4 >= 4 then f48_local1[50] = 100 elseif f48_local4 <= 0.05 then f48_local1[50] = 100 else f48_local1[2] = 100 f48_local1[50] = 100 end elseif f48_local0 == 200228 then arg1:SetNumber(2, arg1:GetNumber(2) + 1) if arg1:GetNumber(2) >= 5 then f48_local1[5] = 100 arg1:SetNumber(2, 0) elseif f48_local4 >= 4 then f48_local1[50] = 100 elseif f48_local4 <= 0.05 then f48_local1[3] = 100 else f48_local1[3] = 100 f48_local1[50] = 100 end elseif f48_local0 == 200200 then if f48_local4 >= 4 then elseif f48_local4 <= 0.05 then end elseif f48_local0 == 200201 then if f48_local4 >= 4 then elseif f48_local4 <= 0.05 then end elseif f48_local0 == 200210 then if f48_local4 >= 4 then f48_local1[50] = 100 elseif SpaceCheck(arg1, arg2, 180, 4) == false then f48_local1[6] = 20 f48_local1[10] = 80 else f48_local1[1] = 15 f48_local1[9] = 15 f48_local1[10] = 100 end elseif f48_local0 == 200211 then if f48_local4 >= 4 then f48_local1[50] = 100 elseif SpaceCheck(arg1, arg2, 180, 4) == false then f48_local1[6] = 40 f48_local1[10] = 60 else f48_local1[1] = 40 f48_local1[9] = 20 f48_local1[10] = 60 end elseif f48_local0 == 200215 then if f48_local4 >= 4 then end elseif f48_local0 == 200216 and f48_local4 >= 4 then else end f48_local1[1] = SetCoolTime(arg1, arg2, 3017, 5, f48_local1[1], 1) f48_local1[4] = SetCoolTime(arg1, arg2, 3060, 5, f48_local1[4], 1) f48_local1[5] = SetCoolTime(arg1, arg2, 3065, 5, f48_local1[5], 1) f48_local1[6] = SetCoolTime(arg1, arg2, 3220, 3, f48_local1[6], 1) f48_local1[7] = SetCoolTime(arg1, arg2, 3021, 5, f48_local1[7], 1) f48_local1[8] = SetCoolTime(arg1, arg2, 3033, 8, f48_local1[8], 1) f48_local1[9] = SetCoolTime(arg1, arg2, 3023, 8, f48_local1[9], 1) f48_local1[10] = SetCoolTime(arg1, arg2, 3005, 10, f48_local1[10], 1) f48_local2[1] = REGIST_FUNC(arg1, arg2, arg0.Kengeki01) f48_local2[2] = REGIST_FUNC(arg1, arg2, arg0.Kengeki02) f48_local2[3] = REGIST_FUNC(arg1, arg2, arg0.Kengeki03) f48_local2[4] = REGIST_FUNC(arg1, arg2, arg0.Kengeki04) f48_local2[5] = REGIST_FUNC(arg1, arg2, arg0.Kengeki05) f48_local2[6] = REGIST_FUNC(arg1, arg2, arg0.Kengeki06) f48_local2[7] = REGIST_FUNC(arg1, arg2, arg0.Kengeki07) f48_local2[8] = REGIST_FUNC(arg1, arg2, arg0.Kengeki08) f48_local2[9] = REGIST_FUNC(arg1, arg2, arg0.Kengeki09) f48_local2[10] = REGIST_FUNC(arg1, arg2, arg0.Kengeki10) f48_local2[11] = REGIST_FUNC(arg1, arg2, arg0.Kengeki11) f48_local2[21] = REGIST_FUNC(arg1, arg2, arg0.Act21) f48_local2[22] = REGIST_FUNC(arg1, arg2, arg0.Act22) f48_local2[23] = REGIST_FUNC(arg1, arg2, arg0.Act23) f48_local2[24] = REGIST_FUNC(arg1, arg2, arg0.Act24) f48_local2[25] = REGIST_FUNC(arg1, arg2, arg0.Act25) f48_local2[50] = REGIST_FUNC(arg1, arg2, arg0.NoAction) local f48_local6 = REGIST_FUNC(arg1, arg2, arg0.ActAfter_AdjustSpace) return Common_Kengeki_Activate(arg1, arg2, f48_local1, f48_local2, f48_local6, f48_local3) end Goal.Kengeki01 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 1, 3017, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki02 = function (arg0, arg1, arg2) arg1:ClearSubGoal() local f50_local0 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 3, 3061, TARGET_ENE_0, 9999, 0, 0) f50_local0:TimingSetNumber(2, arg0:GetNumber(2) + 3, AI_TIMING_SET__ACTIVATE) return 0 end Goal.Kengeki03 = function (arg0, arg1, arg2) arg1:ClearSubGoal() local f51_local0 = arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 3, 3066, TARGET_ENE_0, 9999, 0, 0) f51_local0:TimingSetNumber(2, arg0:GetNumber(2) + 3, AI_TIMING_SET__ACTIVATE) return 0 end Goal.Kengeki04 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 3, 3060, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki05 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 3, 3065, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki06 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 5, 3030, TARGET_SELF, 9999, 0, 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 5, 3220, TARGET_SELF, 9999, 0, 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 5, 3033, TARGET_SELF, 9999, 0, 0) return 0 end Goal.Kengeki07 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 3, 5201, TARGET_ENE_0, 9999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 5, 3021, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki08 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 3, 5201, TARGET_ENE_0, 9999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 5, 3033, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki09 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 3, 5201, TARGET_ENE_0, 9999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 5, 3023, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki10 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3066, TARGET_ENE_0, 9999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3005, TARGET_ENE_0, 3 - arg0:GetMapHitRadius(TARGET_SELF), 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3006, TARGET_ENE_0, 7 - arg0:GetMapHitRadius(TARGET_SELF), 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3007, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.Kengeki11 = function (arg0, arg1, arg2) arg1:ClearSubGoal() arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3061, TARGET_ENE_0, 9999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3009, TARGET_ENE_0, 9999, 0) arg1:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3010, TARGET_ENE_0, 9999, 0, 0) return 0 end Goal.NoAction = function (arg0, arg1, arg2) return -1 end Goal.ActAfter_AdjustSpace = function (arg0, arg1, arg2) end Goal.Update = function (arg0, arg1, arg2) return Update_Default_NoSubGoal(arg0, arg1, arg2) end Goal.Terminate = function (arg0, arg1, arg2) end